Horde Hunters
Horde Hunters are quadrupedal jumping reptiles that reach about two blocks tall and hunt in gangs of two to twenty. They employ their enormous front claws, jumping agility, and sheer numbers to dominate players and other animals. An Alpha Hunter, standing approximately four blocks tall, with red scales and luminous eyes, commands all packs and has the ability to leap to eliminate victims and predators.
How to play
They have numerous subspecies, one for each basic biome, and each causes a different status effect when touched. When hit, Mountain Hunters are weak, have green scales, can climb walls, and do not absorb fall damage. Mesa Hunters When hit, Desert Hunters generate hunger, are faster, and have less health. Snow Hunters are slower when hit, feature pale blue scales, and have higher health. Swamp Hunters are good swimmers and produce poison when hit. Jungle hunters have green and brown scales, are venomous when hit, and hunt in groups of 20–30. Nether Hunters are one of the worst, blinding when struck, moving quickly, and dealing minimal harm.
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